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Steam charts company of heroes 211/14/2022 ![]() ![]() The sequel has delivered in terms of gameplay retaining the same feeling and visual direction as its highly rated predecessor, but the way things worked at launched earned Company of Heroes 2 many negative reviews. This is the gameplay flair that Company of Heroes 2 has inherited and developed while including innovations and mechanics meant to keep players intrigued for longer periods of time. Battles have an almost cinematic feeling fueled by advanced physics and a randomness matching the one of war. Tactics prevail over raw speed in a grim and violent visual spectacle worthy of Spielberg’s war masterpieces like Saving Private Ryan and Band of Brothers. A mix of realism and arcade that was quite different from what most of the RTS games at the time had to offer. But let’s find out why!Ĭompany of Heroes was a game with an inexact gameplay mimicking the chaotic battlefields of World War II. ![]() It’s an interesting question how a game with a slightly disappointing campaign and a multiplayer riddled with problems could withstand the test of time. The proof for this stands in the steamcharts website highlighting a hurtful difference in playerbase between these two games in question, with Company of Heroes 2 leading by a long shot despite its considerable age. Company of Heroes 2 was just an early launch that didn’t crash land and after some extra tinkering it was ready to go again, and it did. While the latter is a big deviation from the base formula set by its predecessors, the former delivered in terms of gameplay expectations with the appropriate innovation but in a technically challenged manner. The development story of Company of Heroes 2 is rather different than the one of Dawn of War III. But as I’m in a mood for strategy games and WWII themed entertainment, I’m giving this game another chance to explore its new content and find out why it is so much more popular today, four years after its release. A review that was more like a poorly written outburst of emotions about the sequel of my favorite RTS of all times rather than objective criticism. I’m going to kick off this series by returning to the first game I reviewed on this blog, Company of Heroes 2. For that purpose I’m introducing the “Slash from the past” series (big thanks to my editor and my focus group for the name!) in which I’ll revisit games, looking at them from a new perspective as I replay them months or even years after my initial playthroughs. While Screenshot of the Week does give me this luxury, these are supposed to be trivial articles summarizing a week’s gaming adventures. I thought for a while about a new series that could allow me to write about video games without having to go through the lengthiness and stages of a true review. Slash from the past: Company of Heroes 2! ![]()
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